Welcome to
Satisfactory HurtCore

A challenging mutiplayer experience for Satisfactory veterans

Why HurtCore?

There are no more worlds to conquer

  • You’ve learned the tools and techniques, you know the tech tree, you know where the ‘sloops are buried.
  • You’ve been through the endgame, OR: you’re partway through, and the experience feels lonely.
  • Your architecture is on point.

You’ve got this whole game dialed in. You’ve done it all… but you want more!

Multiplayer feels disjointed

  • One player’s “best practice” is another’s “you’re doing it wrong.”
  • Players get frustrated when someone else touches “my stuff.”
  • The game incentivizes complex, vertically integrated production chains, which are not easily parted out into discrete sub-projects.

Shouldn’t multiplayer mean more than “I’ll see you at the mall”?

The Solution: HurtCore

New Interdependency

HurtCore fosters robust interconnectedness between Pioneers.

  • Atomization: Production chains will be split into MicroProjects, each to be completed by a different Pioneer. For example, a smelting plant, a construction plant, and the spaghetti between them are each a distinct MicroProjects that generates HurtTix for its owner.
  • De-integration. Rather than building complete production chains, each Pioneer will build one element, before rotating to their next MicroProject at a different facility.

New Challenges

HurtCore rachets up the difficulty factor using a time-honored technique: irritating corporate policies.

  • Construction Standards: You are required to comply with the FICSIT Building Code.
  • Safety: All facilities must comply with FISHA regulations.
  • Location restrictions: Each MicroProject must be built within designated a Build Plot—a specific, small map footprint—which may not be in the most convenient or logical location!
  • New Tech Tree Paradigm: Forget everything you know about unlocks! To get access to new tiers, techs, and tools, you’ll need to spend HurtTix, which you’ll earn by successfully completing MicroProjects.

Let’s Build!

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FICSIT Employee Manual

RTFM

Read up on the HurtCore Scenario, Rules, and Rewards.